AR Projects – Development, Technical Art & UI/UX Showcase

Projects & ScreenRecords:

BoxBlastAR AR GamePlay

I developed this AR game end-to-end with a simple “shoot the box” gameplay concept. Using Vuforia’s Ground Plane tracking, the game anchors gameplay elements in the real world for a stable AR experience. I integrated Firebase Authentication, Realtime Database, and Storage to manage user data and progress. A leaderboard system tracks high scores, and the entire interface is designed with a clean, intuitive UI/UX for smooth interaction.


AR Showcase Hub Modular AR Viewer for Multiple Categories

I built this flexible AR application using Unity and the Vuforia Engine to support a wide range of use cases across various domains — including automobiles, real estate, education, products, politics, and even plant and animal visualization. The app features a dynamic and adaptive UI designed to work smoothly across different mobile devices. I implemented a sliding pagination system to allow users to navigate between categories seamlessly, making the user experience clean, modular, and intuitive.